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With the help of Scade SDK, it delivers across cross-platform access to native controls like keyboard, map, camera etc. can be controlled through a single code. One unified API has the power to grant access to major functionalities whereas on the other hand for platform-specific functionalities one needs to cast the control to native class controls and can use it without any kind of limitations.
As SWIFT was only cramped to work on iOS platform for app development, now with Scade the world of cross-platform application development has widened. Using SWIFT android development can take place and apps would have an exceptional experience due to SWIFT.
As Swift now makes available for Android, developers have a whole new market to explore and thus reach out globally with most up-to-date technologies. iOS developers can enter in the realm of Android.
On the other hand, with the introduction of open JDK Java is also bringing iOS platform so either Scade or OpenJDK which would be preferred by developers is yet an open question.
What’s your take on Scade enabled Android app development with Swift? Kindly chip in and share your views.
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